Talk:Bonus Ability

Bonus Abilities improving main boost stats of same type
As noticed here by, if the ship bonus is of the same type as the boost, it also varies with fusion level. Or to be more precise, the actual bonus given is smaller and constant, but in-game the sum is listed, not the actual extra-bonus. For example, in case of Idrin, who has an attack boost of 2|3|4 dependin on his fusion level, his actual bonus ability is +1 (supercharged +2 resp. +3), but the in-game text shows the sum of his regular boost and that bonus, i.e. 3|4|5 (supercharged 4|5|6 resp. 5|6|7).

Now looking at the other crew members who might have the same "problem", the question is whether they DO behave the same way. Checking my own crew, I couldn't confirm that (my value was always the one that's currently listed on their pages). So we should test each of these characters here, and find out their actual bonus values for different fusion levels (well, at least two, to confirm or reject this theory, and *if* it's confirmed, to find their actualt bonus ability range (which so far is always listed as being constant).

According to Bonus Ability, there are currently 6 such characters. Please replace the '?' with infos you are able to confirm: --Crunch (talk) 16:55, 21 June 2016 (CDT)