Template talk:Triple

/ vs. |
Hm, it's difficult to tell whether a / or a | separator is better. IMHO the | looks nicer, but readability especially on the missions page might be slightly better when using /.

If it is to be changed, both Template:triple/1 and Template:triple/2 have to be modified (by replacing the ). Template:triple itself doesn't. --Crunch (talk) 13:47, 28 May 2016 (CDT)

Item Node
I added a parameter to the template to include an icon to show where a node drops an item. As you know, most of time the path is to get the most items on an away mission (The other reason would be to get Rare items.) I was running A Father Figure and noticed the maximum route needed a doctor to get the item in node 2a, but I accidentally chose a doctor so it worked out. I thought, "We are adding all this other stuff to the mission pages, why not the icon to show where an item drops". So, just add |item after the triple|1|2|3 and you'll get: I don't think I broke anything else :) Jello (talk) 19:32, 6 June 2016 (CDT)


 * I think it's a good idea (the information itself is there (=a node gives rewards if and only if it also has/had Rare rewards), but this might make it more obvious and easier to spot). I reduced the size a bit, it can now be modified in Template:triple/itembox.


 * I did start to add information about 2- or 4-rewards missions into the "Notes" section of several missions - but that's really far down the page. I noticed you guys are in the process of breaking up and simplifying the mission pages into template sections - maybe you can move the notes concerning the number of possible rewards closer to the table, for example as a footnote directly below it or something (i.e., reserve an option for it in your templates)? --Crunch (talk) 14:03, 8 June 2016 (CDT)
 * I did add a mission note spot that Notes could be placed into the mission template (Head portion)Eeb3 (talk) 14:47, 8 June 2016 (CDT)