Interlink
Interlink is a Component used to craft many items for crew members.
Contents
Crafting Table
DropTests
Basic
Item  Units  Cost/Unit  Runs  From  

Basic Interlink  250>> Basic Interlink Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.0Statistical Strength: Very reliable Range of average cost per Basic Interlink within 2 standard deviations (~95.5% confidence): 0.93 — 1.15>> 
257  Top Marks [edit]
 
Basic Interlink  22>> Basic Interlink Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

1.6Statistical Strength: Fairly reliable Range of average cost per Basic Interlink within 2 standard deviations (~95.5% confidence): 1.15 — 2.57>> 
35  Incompatible With Life [edit]
 
Basic Interlink  425>> Basic Interlink Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

3.9Statistical Strength: Very reliable Range of average cost per Basic Interlink within 2 standard deviations (~95.5% confidence): 3.69 — 4.23>> 
279  Cleansing Fire [edit]
 
Basic Interlink  519>> Basic Interlink Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

4.2Statistical Strength: Very reliable Range of average cost per Basic Interlink within 2 standard deviations (~95.5% confidence): 3.91 — 4.5>> 
362  A Father Figure [edit]
 
Basic Interlink  102>> Basic Interlink Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

4.2Statistical Strength: Very reliable Range of average cost per Basic Interlink within 2 standard deviations (~95.5% confidence): 3.65 — 4.88>> 
71  By Hook Or By Crook [edit]
 
Basic Interlink  634>> Basic Interlink Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

4.5Statistical Strength: Very reliable Range of average cost per Basic Interlink within 2 standard deviations (~95.5% confidence): 4.21 — 4.73>> 
353  A Tale of Forgotten Lore [edit]
 
Basic Interlink  88>> Basic Interlink Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

4.8Statistical Strength: Very reliable Range of average cost per Basic Interlink within 2 standard deviations (~95.5% confidence): 4.22 — 5.62>> 
53  The Army of Anaydis [edit]
 
Basic Interlink  813>> Basic Interlink Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

5.2Statistical Strength: Very reliable Range of average cost per Basic Interlink within 2 standard deviations (~95.5% confidence): 4.89 — 5.52>> 
1054  Stolen Honor [edit]
 
Basic Interlink  424>> Basic Interlink Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

5.4Statistical Strength: Very reliable Range of average cost per Basic Interlink within 2 standard deviations (~95.5% confidence): 5.03 — 5.87>> 
287  A Singular Occurrence [edit]
 
Basic Interlink  227>> Basic Interlink Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

5.9Statistical Strength: Very reliable Range of average cost per Basic Interlink within 2 standard deviations (~95.5% confidence): 5.39 — 6.57>> 
168  The Wrong Crowd [edit]
 
Basic Interlink  66>> Basic Interlink Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

8.0Statistical Strength: Very reliable Range of average cost per Basic Interlink within 2 standard deviations (~95.5% confidence): 6.81 — 9.69>> 
44  Saving Smiley O'Brien [edit]
 
Basic Interlink  73>> Basic Interlink Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

8.8Statistical Strength: Very reliable Range of average cost per Basic Interlink within 2 standard deviations (~95.5% confidence): 7.6 — 10.52>> 
46  Cleansing Fire [edit]
 
By Hook Or By Crook does not provide this DropTest yet! 
Common
Item  Units  Cost/Unit  Runs  From 

Common Interlink ★  176>> Common Interlink ★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

7.3Statistical Strength: Very reliable Range of average cost per Common Interlink ★ within 2 standard deviations (~95.5% confidence): 6.42 — 8.51>> 
322  A Tale of Forgotten Lore [edit]

Common Interlink ★  160>> Common Interlink ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

8.1Statistical Strength: Very reliable Range of average cost per Common Interlink ★ within 2 standard deviations (~95.5% confidence): 7.24 — 9.25>> 
130  Death Throes [edit]

Common Interlink ★  100>> Common Interlink ★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

7.6Statistical Strength: Very reliable Range of average cost per Common Interlink ★ within 2 standard deviations (~95.5% confidence): 6.43 — 9.29>> 
190  The Wrong Crowd [edit]

Common Interlink ★  44>> Common Interlink ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

8.7Statistical Strength: Very reliable Range of average cost per Common Interlink ★ within 2 standard deviations (~95.5% confidence): 7.34 — 10.77>> 
24  Battle Shinzon [edit]

Common Interlink ★  64>> Common Interlink ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

9.5Statistical Strength: Very reliable Range of average cost per Common Interlink ★ within 2 standard deviations (~95.5% confidence): 8.15 — 11.39>> 
38  Right Place, Wrong Time [edit]

Common Interlink ★  6>> Common Interlink ★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

14.0Statistical Strength: Very unreliable Range of average cost per Common Interlink ★ within 2 standard deviations (~95.5% confidence): 8.3 — 44.59>> 
6  Rabid Fans [edit]

Uncommon
Item  Units  Cost/Unit  Runs  From  

Uncommon Interlink ★★  15>> Uncommon Interlink ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

16.8Statistical Strength: Somewhat unreliable Range of average cost per Uncommon Interlink ★★ within 2 standard deviations (~95.5% confidence): 11.64 — 30.16>> 
18  Arms Race [edit]
 
Uncommon Interlink ★★  97>> Uncommon Interlink ★★ Average (mean) runs per drop: 1 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

19.6Statistical Strength: Very reliable Range of average cost per Uncommon Interlink ★★ within 2 standard deviations (~95.5% confidence): 16.81 — 23.46>> 
95  He Means Well [edit]
 
Uncommon Interlink ★★  30>> Uncommon Interlink ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

19.7Statistical Strength: Fairly reliable Range of average cost per Uncommon Interlink ★★ within 2 standard deviations (~95.5% confidence): 15.03 — 28.74>> 
37  For His Own Good [edit]
 
Uncommon Interlink ★★  11>> Uncommon Interlink ★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

31.1Statistical Strength: Somewhat unreliable Range of average cost per Uncommon Interlink ★★ within 2 standard deviations (~95.5% confidence): 19.91 — 70.88>> 
19  A Singular Occurrence [edit]
 
Uncommon Interlink ★★  10>> Uncommon Interlink ★★ Average (mean) runs per drop: 3 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

39.2Statistical Strength: Somewhat unreliable Range of average cost per Uncommon Interlink ★★ within 2 standard deviations (~95.5% confidence): 24.54 — 97.31>> 
28  Not Without A Fight [edit]
 
Uncommon Interlink ★★  13>> Uncommon Interlink ★★ Average (mean) runs per drop: 4 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

38.8Statistical Strength: Somewhat unreliable Range of average cost per Uncommon Interlink ★★ within 2 standard deviations (~95.5% confidence): 25.27 — 83.27>> 
42  Cytherian Highway [edit]
 
Uncommon Interlink ★★  97>> Uncommon Interlink ★★ Average (mean) runs per drop: 7 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

41.3Statistical Strength: Fairly reliable Range of average cost per Uncommon Interlink ★★ within 2 standard deviations (~95.5% confidence): 34.43 — 51.45>> 
667  Pretense of Mercy [edit]
 
Uncommon Interlink ★★  36>> Uncommon Interlink ★★ Average (mean) runs per drop: 4 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

39.7Statistical Strength: Fairly reliable Range of average cost per Uncommon Interlink ★★ within 2 standard deviations (~95.5% confidence): 30.11 — 58.36>> 
143  Indiscriminate Mind [edit]
 
Common Ground does not provide this DropTest yet!  
Trial by Fire does not provide this DropTest yet!  
Improvised Entry does not provide this DropTest yet! 
Rare
Item  Units  Cost/Unit  Runs  From  

Rare GoldPressed Latinum ★★★  4>> Rare GoldPressed Latinum ★★★ Average (mean) runs per drop: 3 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

49.5Statistical Strength: Nearly useless Range of average cost per Rare GoldPressed Latinum ★★★ within 2 standard deviations (~95.5% confidence): 25.51 — 832.49>> 
9  Hounded [edit]
 
Rare Interlink ★★★  33>> Rare Interlink ★★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

31.3Statistical Strength: Fairly reliable Range of average cost per Rare Interlink ★★★ within 2 standard deviations (~95.5% confidence): 24 — 45.14>> 
47  Retroactive Vengeance [edit]
 
Rare Interlink ★★★  8>> Rare Interlink ★★★ Average (mean) runs per drop: 2 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

40.0Statistical Strength: Very unreliable Range of average cost per Rare Interlink ★★★ within 2 standard deviations (~95.5% confidence): 24.21 — 115.05>> 
16  Self Control [edit]
 
Rare Interlink ★★★  12>> Rare Interlink ★★★ Average (mean) runs per drop: 5 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

85.5Statistical Strength: Somewhat unreliable Range of average cost per Rare Interlink ★★★ within 2 standard deviations (~95.5% confidence): 54.87 — 193.6>> 
57  Organian Aid [edit]
 
Rare Interlink ★★★  6>> Rare Interlink ★★★ Average (mean) runs per drop: 7 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

111.0Statistical Strength: Very unreliable Range of average cost per Rare Interlink ★★★ within 2 standard deviations (~95.5% confidence): 61.74 — 548.76>> 
37  Warranted Pursuit [edit]
 
Rare Interlink ★★★  23>> Rare Interlink ★★★ Average (mean) runs per drop: 11 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

109.1Statistical Strength: Somewhat unreliable Range of average cost per Rare Interlink ★★★ within 2 standard deviations (~95.5% confidence): 77.35 — 185.24>> 
251  Arms Race [edit]
 
Rare Interlink ★★★  10>> Rare Interlink ★★★ Average (mean) runs per drop: 11 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

161.6Statistical Strength: Very unreliable Range of average cost per Rare Interlink ★★★ within 2 standard deviations (~95.5% confidence): 99.57 — 428.6>> 
101  Act of Betrayal [edit]
 
Rare Interlink ★★★  3>> Rare Interlink ★★★ Average (mean) runs per drop: 14 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

160.0Statistical Strength: Nearly useless Range of average cost per Rare Interlink ★★★ within 2 standard deviations (~95.5% confidence): 74.51 — Infinity>> 
40  Behind Closed Doors [edit]
 
Rare Interlink ★★★  3>> Rare Interlink ★★★ Average (mean) runs per drop: 22 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

303.3Statistical Strength: Nearly useless Range of average cost per Rare Interlink ★★★ within 2 standard deviations (~95.5% confidence): 141.17 — Infinity>> 
65  Ishka Issues [edit]
 
Rare Interlink ★★★  4>> Rare Interlink ★★★ Average (mean) runs per drop: 8 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

116.0Statistical Strength: Nearly useless Range of average cost per Rare Interlink ★★★ within 2 standard deviations (~95.5% confidence): 58.51 — 6592.15>> 
29  Rescue the Val Jean [edit]
 
Striking at Shadows does not provide this DropTest yet! 
Super Rare
Item  Units  Cost/Unit  Runs  From  

Super Rare Interlink ★★★★  3>>Unable to display streak info 
114.0Statistical Strength: Nearly useless Range of average cost per Super Rare Interlink ★★★★ within 2 standard deviations (~95.5% confidence): 53.42 — Infinity>> 
19  Family Squabble [edit]
 
Super Rare Interlink ★★★★  3>> Super Rare Interlink ★★★★ Average (mean) runs per drop: 18 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

288.0Statistical Strength: Nearly useless Range of average cost per Super Rare Interlink ★★★★ within 2 standard deviations (~95.5% confidence): 134.11 — Infinity>> 
54  The Army of Anaydis [edit]
 
Super Rare Interlink ★★★★  7>> Super Rare Interlink ★★★★ Average (mean) runs per drop: 17 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

340.0Statistical Strength: Very unreliable Range of average cost per Super Rare Interlink ★★★★ within 2 standard deviations (~95.5% confidence): 194.34 — 1357.46>> 
119  Arms Race [edit]
 
Super Rare Interlink ★★★★  7>> Super Rare Interlink ★★★★ Average (mean) runs per drop: 16 Based on test averages, to get one more drop,
That is, 1 in 100 players may not see this item Also, a run dropping only this item is expected

333.1Statistical Strength: Very unreliable Range of average cost per Super Rare Interlink ★★★★ within 2 standard deviations (~95.5% confidence): 190.5 — 1325.89>> 
106  Coursing Hounds [edit]
 
Super Rare Interlink ★★★★  0>>Unable to display streak info 
Missing: total units  18  Arms Race [edit]
 
Super Rare Interlink ★★★★  0>>Unable to display streak info 
Missing: total units  13  Improvised Entry [edit]
 
Trial by Fire does not provide this DropTest yet! 
Similar Looking Items
Base Item  Icon  Similar Looking Items 

None  Currently there are no known items that look similar to this item. 